// playing around with structs // win 2024 #include struct abc { int x; int y; int z; }; int main() { struct abc a = {0, 1, 2}; struct abc *ptr = &a; printf("Address of struct a: %p\n", ptr); printf("Address of x in struct a: %p\n", &a.x); printf("Address of y in struct a: %p\n", &a.y); printf("Address of z in struct a: %p:\n", &a.z); return 0; }