what-the-bank/sources/com/kofax/kmc/ken/engines/gpu/FrameBufferTexture.java

57 lines
1.8 KiB
Java

package com.kofax.kmc.ken.engines.gpu;
import android.opengl.GLES20;
import java.nio.ByteBuffer;
/* loaded from: classes3.dex */
class FrameBufferTexture {
public int mFrameBuffer;
public int mHeight;
public int mTexture;
public int mWidth;
public FrameBufferTexture(int i, int i2) {
this.mTexture = -1;
this.mWidth = i;
this.mHeight = i2;
int[] iArr = new int[1];
int[] iArr2 = new int[1];
GLES20.glGenFramebuffers(1, iArr, 0);
GLES20.glGenTextures(1, iArr2, 0);
this.mFrameBuffer = iArr[0];
int i3 = iArr2[0];
this.mTexture = i3;
GLES20.glBindTexture(3553, i3);
GLES20.glTexImage2D(3553, 0, 6408, this.mWidth, this.mHeight, 0, 6408, 5121, null);
GLES20.glTexParameterf(3553, 10240, 9729.0f);
GLES20.glTexParameterf(3553, 10241, 9729.0f);
GLES20.glTexParameterf(3553, 10242, 33071.0f);
GLES20.glTexParameterf(3553, 10243, 33071.0f);
GLES20.glBindFramebuffer(36160, this.mFrameBuffer);
GLES20.glFramebufferTexture2D(36160, 36064, 3553, this.mTexture, 0);
GLES20.glBindTexture(3553, 0);
GLES20.glBindFramebuffer(36160, 0);
}
public final void destroy() {
int i = this.mTexture;
if (i != -1) {
GLES20.glDeleteTextures(1, new int[]{i}, 0);
this.mTexture = -1;
}
int i2 = this.mFrameBuffer;
if (i2 != 0) {
GLES20.glDeleteFramebuffers(1, new int[]{i2}, 0);
this.mFrameBuffer = 0;
}
}
public void setTextureBuffer(ByteBuffer byteBuffer) {
int i = this.mTexture;
if (i != -1) {
GLES20.glBindTexture(3553, i);
GLES20.glTexSubImage2D(3553, 0, 0, 0, this.mWidth, this.mHeight, 6408, 5121, byteBuffer);
}
}
}