package com.kofax.kmc.ken.engines.gpu.shaders; import android.opengl.GLES20; import com.kofax.kmc.ken.engines.gpu.OpenGLESContextManager; /* loaded from: classes3.dex */ public abstract class SinglePassShader extends Shader { protected int _program; public abstract int getProgram(); public SinglePassShader(OpenGLESContextManager openGLESContextManager) { super(openGLESContextManager); this._program = 0; } @Override // com.kofax.kmc.ken.engines.gpu.shaders.Shader public void destroy() { int i = this._program; if (i != 0) { GLES20.glDeleteProgram(i); this._program = 0; } } }