package o; import android.opengl.GLES20; import android.opengl.Matrix; import com.google.android.gms.maps.model.BitmapDescriptorFactory; /* loaded from: classes.dex */ public final class iPJ { public static final float[] c; public static final float[] e; int a; int b; public int d; int f; int g; private int i; int j; static { float[] fArr = new float[16]; c = fArr; Matrix.setIdentityM(fArr, 0); float[] fArr2 = new float[16]; e = fArr2; Matrix.setIdentityM(fArr2, 0); Matrix.translateM(fArr2, 0, BitmapDescriptorFactory.HUE_RED, 1.0f, BitmapDescriptorFactory.HUE_RED); Matrix.scaleM(fArr2, 0, 1.0f, -1.0f, 1.0f); } public iPJ(int i) { this.i = i; if (i == 0) { this.d = 3553; this.b = b("uniform mat4 uMVPMatrix;\nuniform mat4 uTexMatrix;\nattribute vec4 aPosition;\nattribute vec4 aTextureCoord;\nvarying vec2 vTextureCoord;\nvoid main() {\n gl_Position = uMVPMatrix * aPosition;\n vTextureCoord = (uTexMatrix * aTextureCoord).xy;\n}\n", "precision mediump float;\nvarying vec2 vTextureCoord;\nuniform sampler2D sTexture;\nvoid main() {\n gl_FragColor = texture2D(sTexture, vTextureCoord);\n}\n"); } else if (i == 1) { this.d = 36197; this.b = b("uniform mat4 uMVPMatrix;\nuniform mat4 uTexMatrix;\nattribute vec4 aPosition;\nattribute vec4 aTextureCoord;\nvarying vec2 vTextureCoord;\nvoid main() {\n gl_Position = uMVPMatrix * aPosition;\n vTextureCoord = (uTexMatrix * aTextureCoord).xy;\n}\n", "#extension GL_OES_EGL_image_external : require\nprecision mediump float;\nvarying vec2 vTextureCoord;\nuniform samplerExternalOES sTexture;\nvoid main() {\n gl_FragColor = texture2D(sTexture, vTextureCoord);\n}\n"); } else { throw new RuntimeException("Unhandled type ".concat(String.valueOf(i))); } int i2 = this.b; if (i2 == 0) { throw new RuntimeException("Unable to create program"); } int glGetAttribLocation = GLES20.glGetAttribLocation(i2, "aPosition"); this.a = glGetAttribLocation; c(glGetAttribLocation, "aPosition"); int glGetAttribLocation2 = GLES20.glGetAttribLocation(this.b, "aTextureCoord"); this.g = glGetAttribLocation2; c(glGetAttribLocation2, "aTextureCoord"); int glGetUniformLocation = GLES20.glGetUniformLocation(this.b, "uMVPMatrix"); this.f = glGetUniformLocation; c(glGetUniformLocation, "uMVPMatrix"); int glGetUniformLocation2 = GLES20.glGetUniformLocation(this.b, "uTexMatrix"); this.j = glGetUniformLocation2; c(glGetUniformLocation2, "uTexMatrix"); } private static int b(String str, String str2) { int a; int a2 = a(35633, str); if (a2 == 0 || (a = a(35632, str2)) == 0) { return 0; } int glCreateProgram = GLES20.glCreateProgram(); e("glCreateProgram"); GLES20.glAttachShader(glCreateProgram, a2); e("glAttachShader"); GLES20.glAttachShader(glCreateProgram, a); e("glAttachShader"); GLES20.glLinkProgram(glCreateProgram); int[] iArr = new int[1]; GLES20.glGetProgramiv(glCreateProgram, 35714, iArr, 0); if (iArr[0] == 1) { return glCreateProgram; } GLES20.glGetProgramInfoLog(glCreateProgram); GLES20.glDeleteProgram(glCreateProgram); return 0; } private static int a(int i, String str) { int glCreateShader = GLES20.glCreateShader(i); e("glCreateShader type=".concat(String.valueOf(i))); GLES20.glShaderSource(glCreateShader, str); GLES20.glCompileShader(glCreateShader); int[] iArr = new int[1]; GLES20.glGetShaderiv(glCreateShader, 35713, iArr, 0); if (iArr[0] != 0) { return glCreateShader; } GLES20.glGetShaderInfoLog(glCreateShader); GLES20.glDeleteShader(glCreateShader); return 0; } private static void c(int i, String str) { if (i >= 0) { return; } StringBuilder sb = new StringBuilder("Unable to locate '"); sb.append(str); sb.append("' in program"); throw new RuntimeException(sb.toString()); } public static void e(String str) { int glGetError = GLES20.glGetError(); if (glGetError == 0) { return; } StringBuilder sb = new StringBuilder(); sb.append(str); sb.append(": glError 0x"); sb.append(Integer.toHexString(glGetError)); throw new RuntimeException(sb.toString()); } }