package o; import android.graphics.Camera; import android.graphics.Matrix; import android.view.animation.Animation; import android.view.animation.Transformation; import com.google.android.gms.maps.model.BitmapDescriptorFactory; /* loaded from: classes5.dex */ public final class fMG extends Animation { private final float a; private final float b; private float c; private final float d; private float e; @Override // android.view.animation.Animation public final void initialize(int i, int i2, int i3, int i4) { super.initialize(i, i2, i3, i4); this.e = i * 0.5f; this.c = i2 * 0.5f; } @Override // android.view.animation.Animation protected final void applyTransformation(float f, Transformation transformation) { C14957gcv.e(transformation, ""); Matrix matrix = transformation.getMatrix(); Camera camera = new Camera(); camera.save(); float f2 = f * BitmapDescriptorFactory.HUE_RED; camera.rotateX(f2); camera.rotateY(f2); camera.rotateZ(f2); camera.getMatrix(matrix); camera.restore(); matrix.preTranslate(-this.e, -this.c); matrix.postTranslate(this.e, this.c); } }